What is Intermediate-Level Knowledge?
According to Höök and Löwgren  ”In the HCI field, the dominant approach to knowledge construction is to design innovative interaction schemes and to evaluate them empirically through more or less rigorous use studies”. While theories are important input to the design artefact, they are at a level of abstraction that often requires further elaboration in design research. The idea behind the notion of intermediate-level knowledge is that the space in-between the instances and the theories is non-empty and can be filled with knowledge constructs that are more general than the particular instances but have a different scope and purpose than general level theories.
What is its relevance to IDC?
What are the aims of this workshop?
- Wolmet Barendregt, Olof Torgersson, Eva Eriksson, and Peter Börjesson. 2017. Intermediate-Level Knowledge in Child-Computer Interaction: A Call for Action. In Proceedings of the 2017 Conference on Interaction Design and Children (IDC ’17). ACM, New York, NY, USA, 7–16. DOI: http://dx.doi.org/10.1145/3078072.3079719
- Peter Dalsgaard and Christian Dindler. 2014. Between Theory and Practice: Bridging Concepts in HCI Research. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 1635–1644. DOI: http://dx.doi.org/10.1145/2556288.2557342
- Bill Gaver and John Bowers. 2012. Annotated portfolios. Interactions 19, 4 (2012), 40–49. DOI: https://doi.org/10.1145/2212877.2212889
- Kristina Höök and Jonas Löwgren. 2012. Strong Concepts: Intermediate-level Knowledge in Interaction Design Research. ACM Trans. Comput.-Hum. Interact. 19, 3, Article 23 (Oct. 2012), 18 pages. DOI: http://dx.doi.org/10.1145/2362364.2362371